Continuing our talk about building stories and crafting characters, let's touch upon character personality. When building a character, we need to decide upon character traits, empathy, flavor, motivation and contrast. All three are fancy ways of saying "What does this character portray to the audience?"
2003 was a pretty scary year. Whether you agree with it or not, war is a pretty terrifying thing. We lost another space shuttle, another crew, and – in a bad case of déjà vu – followed a flurry of finger-pointing in the aftermath.
Continuing with our theme from last monthâ€™s column, weâ€™re delving into the core of telling stories and making sure that the foundation weâ€™re building is strong, instead of trying to create a comic from thin air. Making a good story means doing a lot of thinking up front, but don't be intimidated, because once the ideas start flowing, you won't be able to stop!
In my last column I discussed the merits of good dialogue and the painful way that most comic dialogue sounds when read out loud. The response to the column was the best I've had so far, with quite a few e-mails and posts responding at length about it.
So, what is this column morphing into?
Submitted by Xaviar Xerexes on October 3, 2003 - 10:25
Jim Zubkavich is best known for his completed long-form webcomic Makeshift Miracle, so it's good to hear that he's contemplating starting another long-form webcomic soon. Here's the link to the Pulse interview.
I'm going to change pace a bit and dole out some advice for would-be writers or critics of comics at large. Take note and feel free to disagree with me...
Here's a little exercise: Take your favorite comic and read the dialogue out loud.
Depending on who you ask, he's either the guru behind the webcomics revolution, bringing thousands online with ideas of infinite canvases and micropayments dancing in their heads, or some guy who wrote some books about comics and had nothing to do with those first webcomics pioneers.
Well, either's true.
Scott McCloud answered some questions put out by you, the Comixpedia community. And boy did he ever answer them.
Submitted by Xaviar Xerexes on August 27, 2003 - 18:59
Comic Stack bills itself as "a place on the internet for the comic book community, both for fans and for those trying to break into the business. Comic Stack is not a news-based organization, but rather a community based on reader viewpoints and industry resources." Something perhaps, of a cross between Rocketbox and Comixpedia? In any event, more attention to webcomics is always a GOOD THING.
So you draw and/or write a webcomic?
No matter how good you are, there's always something more to learn. One way to learn is to read a lot of webcomics. You can also learn a lot from countless free tutorials created by some truly talented artists.
Vince Coleman has a unique perspective when it comes to both education and creating online comics. Here's an artist who majored in studio art and Japanese at the University of Texas in Austin before flying halfway around the world to Sapporo, Japan, for love and to learn Japanese amid the activity of creating his Web site, www.vince-coleman.com.