Last month, we began delving into my third of Four Criteria which I propose help to define comics, Closure and Synthesis. We looked at what has been a widely (though not universally) accepted concept of closure, best defined by Scott McCloud as “the phenomenon of observing the parts but perceiving the whole.” This time around we’re going to be further exploring the other half of the criteria, synthesis.
Submitted by Xaviar Xerexes on April 1, 2008 - 15:22
April Fools hijnks continue this year...
Previous April foolery On ComixTalk:
2006: April Fools Day Roundup
Last month, Derik Badman posited his thoughts on defining comics and essayist (and ComixTalk contributor) Neil Cohn wrote a response to it. In this month's Panels & Pixels, Badman examines Cohn's response and follows a few articles to expand on definitions and methods for identifying works as "comics."
So far on our quest to define comics, I have set out my four criteria that I believe best determines whether a given work is a comic or not. The Four Criteria are: The Intent of the Creator, Audience Experience, Closure and Synthesis, and The Use of Visual Language. In previous months, we’ve delved further into The Intent of the Creator and Audience Experience. This brings us to our third criteria, Closure and Synthesis.
What is Closure and Synthesis? Why does this criteria include two distinct concepts? And just how are these two things related?
This month, Derik A Badman offers some quotes and comments on the idea of defining "comics" and why we should stop bothering. A brief detour from looking at individual comics to the idea of "comics" as a whole.
In this installment of his series on exploring the definition of "comics", Patric Lewandowski looks at Audience Experience, the second of his four criteria for determing "What is a comic?"
Lewandowski explains how this criteria is unique as it has less to do with the creator and instead explores the idea that a comic must be experienced by the audience in a very particular way in the workâ€™s original published iteration.
Submitted by Xaviar Xerexes on January 31, 2008 - 13:38
The German comics site Comcgate has an english-language interview with Scott McCloud that covers Understanding Comics to Making Comics to several points in between.Â Long but very interesting review of McCloud's comics on comics.
Submitted by Neil Cohn on January 29, 2008 - 15:38
I've spent the last several days out here in San Francisco at the VizThink Conference where I gave a talk about visual language. There have been a lot of interesting presentations, some more amenable to my thinking than others.
It's also been a great pleasure to hang out with Scott McCloud here, who seems to be the other "comics" guy. I don't think I've spend this much time with him since I kept
Our third annual virtual round table on the year in webcomics features comments from Gary Tyrrell, Dirk Deppey, Tom Spurgeon, Heidi MacDonald, Brigid Alverson, Derik A Badman, Reinder Dijkhuis, and JT Shea and Scott Gallatin.
In years past (2004, 2005) we undertook the monumental chore of picking out the biggest headlines of the year. This year, I took another swing at it. So without further adu, here's the biggest webcomic headlines of 2007.
If I missed a story you think was key to this year, please post it in the comments to this article.