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Interactivity

I've recently been in a few discussions about webcomic interactivity.

The big question that keeps coming up, is "Where is it?" Argon Zark, Bonedancer, and e-sheep had some, to the extent that the user could trigger when a thing (transition etc.) happens. But what else? I know this is out there. Point the way!

Links to bunches of interactive comics

17 interactive comics listed here:
onlinecomics.net interactive category

Of course, it also features 17 differing opinions on what interactive really means. Some of those are pretty good.

The new Sam and Max comic by

The new Sam and Max comic by Steve Purcell available through telltale games ( http://www.telltalegames.com/comics/samnmax )is interactive. It definitely adds to the experience as the comic is rendered as paintings, so getting to see the whole frame minus text boxes is a welcome change.

I enjoy the irony of the

Katie Sekelsky's picture

I enjoy the irony of the first reply being toward's Cavemonster's own comic :)

Also, my relatively new project, Synchronism, has interactive elements as well (though I suppose "alternate navigation" may be more a more appropriate description)

-reva-
http://www.thinksynch.com

The mad-genius of Shiga

Neil Cohn's picture

While it wasn't designed as a webcomic originally, Jason Shiga's "Meanwhile" is a very cool interactive comic that's one of the most complex stories formally I've ever seen.

---------------
Studying the Visual Language of "Comics" - www.emaki.net

------- Studying the Visual Language of "Comics" - http://www.emaki.net

Re: The mad-genius of Shiga

Xaviar Xerexes's picture

NeilCohn wrote:
While it wasn't designed as a webcomic originally, Jason Shiga's "Meanwhile" is a very cool interactive comic that's one of the most complex stories formally I've ever seen. --------------- Studying the Visual Language of "Comics" - www.emaki.net
Neil your link to Shiga's meanwhile doesn't work. 

I run this place! Tip the piano player on the way out.

One more time...

Neil Cohn's picture

Hmm.... let's try this again: Shiga's Meanwhile

---------------------
Studying the Visual Language of "Comics" - www.emaki.net

------- Studying the Visual Language of "Comics" - http://www.emaki.net

Somewhat interactive.

Uncle Ghastly's picture

Apophenia 357 has an interactive element to it in the form of Apophenia Stories.

Only one I can think of

Only one I can think of offhand is the Witch House story at Rocket Builder. The interactive effects are in the last panel of each episode.