If You Want Something Done Right...

The Gneech's picture

Last year sometime I came upon "Comic Party", a manga and animé series based on a Japanese video game about, of all the strange things, creating and selling amateur comics (i.e., doujinshi). "Comic Party" is very uneven, ranging from really great to head-stabbingly dull, but until somebody makes The Great American Self-Referential Webcomic, it's as close as I've seen to depicting what being a webcomic artist is actually like.

(TokyoPop is publishing a domestically-grown take on the same idea, titled "DramaCon", actually, but it's still about doujinshi -- just Yankee doujinshi.)

One of the interesting cultural differences is the concept of the "comic circle." In the manga world, if "Comic Party" and "DramaCon" are any indicator, the prevalent model is for teams of people to work on a single title as a club. But in webcomics, teams seem to be very much the exception rather than the norm. Most of the webcomic artists I know (myself included for many years) do most or all of the work themselves, from the writing to the art to the HTML of their websites.

Some do it because they're control freaks and want it all done exactly their way; others do it because they can't find anybody else willing to help them out. There seems to be a certain indicator of status when you've reached the point where you get a "t-shirt guy" or webmaster who'll take over some of that work for you.

While this is great for all our Little Emperor egos, I do sometimes wonder if this is keeping many webcomics from being the best they could be. Most people are better at one element of a comic than another -- words and images are two different disciplines, and mastery of both is a lifetime struggle. If you can write easily but can't draw a straight line with a ruler, why not hook up with a better artist? If you can draw beautiful pictures but can't structure a sentence to save your life, why not hook up with a better writer?

One of the reasons I let NeverNever stay dormant for as long as I did, was that I didn't feel my art style was right for the project, and I didn't want that limitation to hurt it. Fortunately, I managed to team up with an artist who is just right, and NN is better than it has ever been.

It helps that I am a competent artist and can communicate with Sue about what will make a given panel work or not work -- speaking the same language is important. But because she can draw the strip with the look I wanted it to have, I don't have to fight with that part and can concentrate on making sure the writing is its best.

Is it just that finding the right partner is difficult? Is it ego? Is it that doing webcomics is such a fringe activity that teaming up is just not logistically feasible? What makes it such a solitary pursuit for so many?

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Gordon McAlpin's picture

"Comic Party is very uneven,

"Comic Party is very uneven, ranging from really great to head-stabbingly dull…"

So you're saying it depicts perfectly what being a webcomic artist is actually like? ;)

Oh, and to answer one of your questions: I'm a control freak. I've collaborated on a couple of comics (including one installment of Stripped Books) and always find myself frustrated -- not because my collaborators were lacking in talent, either, but because I wanted it to be a particular way in my head and don't like to compromise.

I'm a real treat to date, too.

And, like dating, I'm still always on the look-out for someone to collaborate with, in spite of my past experiences. I'd love to get a kid-friendly comic on my plate, but I'm not strong at structuring/developing long stories. (Although I guess I could develop a world and just see what the characters do, like I did with Multiplex...)

Multiplex is a weekly webcomic revolving around the staff of the Multiplex 10 Cinemas.

Multiplex is a twice weekly humor comic about the staff of the Multiplex 10 Cinemas and the movies that play there.
almamater's picture

I would guess that

I would guess that collaboration is particularly tough to pull off with webcomics, as they tend to have regular schedules and last minute updates.

Since collaborating and communicating takes time, especially if writers and artists aren't meeting face to face, most people would probably prefer to draw and write in order to avoid the hassle. I find that having control over the story means that I can plan and won't be stuck drawing complex comics at the last minute.

I have to admit that being a control freak is part of it, too. As a writer, I don't want to have to script something less complicated merely because I worry about another artist's limits, and I feel more comfortable about forcing myself to do something outside my comfort zone for the sake of a story. As an artist, I like to have more of a voice in what I'm drawing, so I'd be hesitant about collaborating with a writer.

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larsony's picture

I just put up a page where I

I just put up a page where I was noodling around with the dialogue and expressions up until the final save of the comic in photoshop.

The first couple comics that I made by myself were totally retarded. So partially for me I lacked the skills to work with anyone for a long time. Even now perhaps I could draw a comic for someone, but if I'm to follow someone elses dream then I want to know the nuts and bolts of it, because if I'm just the artist I wouldn't want to contribute anything but the art (which makes me kind of an egotistical ass as well).

I've tried to get friends to write php code for my site, but they never get back to me. I try to get some webcomic aritsts to cohost a podcast but they don't have time! I used to try writing but artists would lose interest or back out, even with money involved!

<a xhref=http://www.north-world.com> Read North World </a> Modern Fantasy comic.
Terrence Marks's picture

Why do people become

Why do people become drummers or inkers or key grips? I think part of the problem is that there's not really a model of success for webcomics, and technical assistants get even less respect than cartoonists. There are a lot of non-creative things that most webcartoonists could use help with (merchandising, forum wrangling, site coding, coloring, and such). You can become good at anything, but you can't become good at everything at once. I think the problem is that assistants are seen more as hangers-on than as members of the band.

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Terrence Marks

Spare Parts
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Terrence Marks

Spare Parts
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