In the Toy Division: RJ Astruc interviews Mimo

You probably know Toy Division. (Note: Toy Division is NSFW) Although little more than six months old, it already has a huge following and a reputation that ranks it among the most twisted comics on the ‘net. Billed as a venture into SSexploitation, Toy Division features kewpie-doll faced dictators, sexual deviancy, and grotesque medical experiments on human subjects. The artist behind this delightful moral abomination is Mimo.

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Jack by David Hopkins, reviewed by Matt Summers

With the arrival of October, many countries around the world begin to celebrate Halloween. What better time to celebrate the ghouls, goblins, witches and demons that roam this earth better than with a good webcomic? There are many webcomics out there that address the issues of heaven and hell, demons and deities, and good vs. evil. However, few of them approach the subject quite as well as Jack does.

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Through the Looking Back Glass by Erik Melander

September held a number of news items which are worth mentioning. First and foremost, the Webcomic Telethon collected an impressive amount of money for the victims of Hurricane Katrina. The Penny Arcade Expo returned for its second year, this time bigger and with more media coverage. Keenspot is working towards fulfilling its plans announced at Comic-Con. Keen announced that they have signed with Fox Television to develop Owen Dunne's webcomic You Damn Kid! for television. And both Keenspot and Modern Tales are looking for advertising sales representatives.

But the origin of this month's column cannot be traced back to those entries. Instead, it is the creation of the webcomic wiki at Comixpedia.org, or more specifically the Websnark post that sparked its creation and gave rise to this month's stream of consciousness. What is interesting in this entry is not the proposal and its results (both intriguing by themselves), but something much more minuscule. Something that could be found in Burns' discussion about Wikipedia's way of measuring a webcomics significance and his own suggestion of how to do it. Continue Reading

Michael McKay trying to raise money for his nephew

Michael McKay is the creator of the popular webcomic Alice. His nephew Freeman was diagnosed with a rare brain disease, Opsoclonus-Myoclonus Syndrome. Essentially, his immune system is attacking his brain. He is two-and-a-half but he is having to relearn how to walk, eat, talk, everything.

Michael is trying to raise $4,000 to help his sister and brother-in-law with the cost of the drugs, the hospital administration, and the travel required to get Freeman to treatment. He is offering multiple ways to pay and a couple of incentives for donations on a special page at his website.

And yes, Alice came back from hiatus way back in February. (It had been on hold since May 2004). In case you didn’t know.
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Welcome to Week Three of Comixpedia’s September 2005 issue!

Welcome to Week Three of Comixpedia’s September 2005 issue!

Our feature this month is Part One of an exploration into action in webcomics by T Campbell.

Al Schroeder interviews the recently engaged Dave Roman of Astronaut Elementary in “Elementary Pop Quiz.”

And, in this month’s column, Ping Teo brings us The Essence of… Webcomics Time Loss.

Also…

We are always looking for new writers. If you are interested in writing for features, interviews, or reviews, please send an email to submissions@comixpedia.com and let us know.

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How to Make Action Move, Part One by T Campbell

My muscles tensed. A cold sweat broke over my brow. The next few minutes would be do or die.

"So long story short," said Joey Manley, "You want to edit this thing?"

Since I started editing Graphic Smash, and even before, I’ve seen a lot of action, from "widescreen" superhero epics to old-fashioned 1930s-ish serials to Matrixesque cyberpunk to melees between talking rats and wombats. I’ve seen a lot of great action.

And honestly—I’ve seen a lot of bad action. Cartoonists sometimes rush into things, when that should be the action star’s job. So let’s puzzle this out a bit. What makes good action pulse and throb? Continue Reading