Juxtapose This: Gaming, Blah Blah, Gaming

It’s gaming month and that means that blah blah blah disappointing lack of female characters in comics about gaming blah blah blah my D&D experiences blah blah blah; too many people doing gaming comics about two college roommates blah blah blah women like shamelessly slaughtering orcs too occasionally blah blah game reviewer for Computer Gaming World named "Scorpia" who was really cool blah blah blah and once in awhile you found a woman who games with other women rather than a small cabal of smart-mouthed male characters against whom she is set as the "sane/reasonable" character who tries to be one of the boys but ultimately adores shopping blah blah blah PvP blah blah only computer game I’ve ever enjoyed was The Longest Journey and blah blah blah Final Fantasy blah blah why aren’t there more chicks doing this stuff already.

Okay, I really needed to get that first paragraph off my chest. I feel much better now.

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Webcomics Are From Uranus: Stop Drawing 80s Fashions!

I skipped the 80s growing up. This was surprisingly easy, as I was born in 1980 and didn’t get much of a pop culture knowledge base until I was 13 or so. That, a lack of anything but cartoons and reruns on my TV diet, an abuse of my parents’ music and choice in movies, and an obsessive streak that had me trying to read every book in the library, kept me from experiencing much outside of things done before I was born.

So it is without any nostalgia or bias against this decade that I beg you, comics artists, to stop drawing 80s fashions! Continue Reading

Gaming Webcomics and the People Who Love Them

The mere mention of video games often evokes images of a solitary white ball bouncing between two vertically moving white paddles, with that distinctive Pong sound. Maybe it evokes images of a large gorilla hurling barrels at unsuspecting Italian men instead. No matter what you think of when you think video games, it is undeniable that games as a whole have affected our culture over the last 20 years. In the late 1970s, games like Pong revolutionized arcades, and in the 1980s, Nintendo revolutionized our living rooms with Super Mario Bros. Our generation grew up with names like Atari, Nintendo and Sega. The culture of video games has boomed in the past 5 years with the recent console wars between Microsoft, Nintendo, and Sony. With the increase of video game fans came an increase in people writing and drawing about their favorite video hobby: enter Gaming Webcomics, a genre that is not so easily classified. What are Gaming Webcomics, what are they all about, and where are they going? Continue Reading

Damonkey Business by Damonk

Games of Wit, Battles of Rhetoric, and the Art of ‘You Suck’

Hey you – yeah you with the nose.

You suck.

No, wait. Wait. Let me try that again.

You suck, like your momma on my d*** last night.

No, no, wait. Still not quite right.

You suck, like your momma on my d*** while your gf was giving her a tongue dive.

There.

Now I feel I have successfully refuted your position on Austin’s stance on the Sense-Datum Theory.

Disagree? Continue Reading

Obey Your Comic Cravings: Sprite Comics Explained, by Ericka Crouse

If you look up the definition of sprite in a dictionary, you’ll probably see an entry that tells you that a sprite is a spirit, fairy or elfish-type person. If you google it, you’ll find references to a form of upper-atmosphere lightning discharge being researched by people all over the world, references to a classic Australian car, references to various pieces of software and, of course, references to the soft drink.

So you might not quite understand when someone starts talking about “sprite comics”. Continue Reading

Why Do Online Comics by Iain Hamp

For about as long as I have been doing online comics, I have wanted to try my hand at a 24-hour comic (please visit this page if you are unfamiliar with the concept).

I loved the idea of it. I thought the challenge seemed like something I would enjoy. Most of all, it seemed like a sort of “trial of passage” event that every comic artist worth their salt and serious about their craft would eventually have to pass through. Finally, in November of 2003, I found an opportunity to do one. Continue Reading