Catching Up With Bill Roundy

There’s an incredible wealth of articles in the ComixTalk archives: features and columns on craft, theory and business, insightful reviews and interviews with some of the most interesting folks in webcomics. We’ll be taking a regular look back at past issues and catching up with creators we’ve previously covered.

In our October 2003 issue on Halloween and other spooky subjects, contributor Bill Roundy wrote a popular feature story titled Satan and Webcomics. If you missed it go read it — we’ll wait until you get back. It’s a particularly great time to catch up with Bill because his new job at the Museum of Comic and Cartoon Art (MoCCA) has had a lot to do with webcomics recently.

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Catching Up With Thomas K. Dye

There's an incredible wealth of articles in the ComixTalk archives: features and columns on craft, theory and business, insightful reviews and interviews with some of the most interesting folks in webcomics. We'll be taking a regular look back at past issues and catching up with creators we've previously covered.

Al Schroeder interviewed Thomas K Dye, the creator of Newshounds and Something Happens in October of 2004.  We took the opportunity to catch up with what Dye's working on in 2007.

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Cool Cat Cartoonist: An Interview with Gisele Lagace

Gisele Lagace is the creator of Cool Cat Studio and Penny & Aggie. On both webcomics, she currently shares the reins with T Campbell who scripts while Lagace handles the artwork. Lagace and Campbell recently announced the return of Cool Cat Studio, a webcomic I really liked during its initial year 2000-2001 run. And Lagace also recently quit her day job to do comics full-time. It seemed like a great time to find out more about Gisele Lagace so I caught up with her recently via email to talk about comics.

Can you tell us a little about yourself. Where you were born; where are you now?

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Filling the Void: An Interview with Shayna Marchese

Shayna Marchese is the creator of Voids, a webcomic about Sara, a young woman in New York City.  I like Voids a lot — it's a quiet comic that casts a careful eye on its main character as well as the city she lives in. I caught up with Marchese via email earlier this month to find out a little more about her and Voids.

Can you tell us a little about yourself? Where are you now: where are you from?

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School’s In: An Interview with Whitney June Robinson

Whitney June Robinson is the creator of a wonderfully charming comic about an all girls school called Alma Mater.  The comic is written and published to reflect the school calendar with Robinson finishing up the first year of the story this past Spring.  With real schools opening their doors this month, Robinson recently kicked off the second year of Alma Mater.  It's a visually distinctive comic and Robinson does a fine job of drawing on her own life experience in crafting realistic characters and storylines for the middle school years.  I caught up with her recently over emails and asked about the upcoming year of her comic.

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A Decade of Niftiness: Comixpedia Talks to Pete Abrams

Pete Abrams, the creator of Sluggy Freelance, one of the more celebrated and long-running (longest-running?) serialized webcomics ever not only is coming up on 10 years of Sluggy, but recently welcomed a new addition to the Abrams family: Sarah Emily Abrams, born May 12th, 2007. (Ed: Congratulations!) We managed to catch up with Pete before Sarah Emily's birth and talked to him about his favorite Sluggy moments, balancing running a webcomic with family life and how he makes his living from Sluggy.com.

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A Big Plus For Minus: Creator Ryan Armand Gets An Eisner Nomination

This year's nominations for the Best Digital Comic category of the Eisner awards is a strong group with a mix of styles and genres. Ryan Armand is a first time Eisner nominee and he got the nod for his webcomic Minus. Minus is a wonderful tale of a slightly mischievous girl named Minus and it features Armand's beautiful dream-like artwork.

Congratulations on the Eisner nomination. How does it feel to get this kind of recognition?

Thanks. It feels pretty good, I think? I don't think I've really wrapped my head around it just yet.

 

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